Pages: [1] 2 3 4 |
1. Wine 1.1.30 on Ubuntu (Way to make it work) - in Linux [original thread]
Originally by: dracozna Edited by: dracozna on 04/10/2009 11:59:55 awesome :) my eve works again. Double up on that. Thanks for good & easy instructions too. Just the "dch -n" was gold. -- Ceterum censeo reinforcements needs to ...
- by Dirk Fallows - at 2009.10.05 20:00:00
|
2. CPU Teraflops in EVE. - in EVE General Discussion [original thread]
Considering that exaflop systems is projected to 2019, something a bit higher than even that would be appropriate. -- Ceterum censeo reinforcements needs to stop shooting drones.
- by Dirk Fallows - at 2009.10.04 18:27:00
|
3. [Proposal] Store bookmark folders server-side. - in Assembly Hall [original thread]
Supported, but for ALL settings. If the database load/storage is the problem, store the settings on another system that may not even be connected to the current server network and sync them (ie, transfer only if different) on client startup or sh...
- by Dirk Fallows - at 2009.10.04 10:38:00
|
4. WTS 1x 60d GTC @ 590m ONLINE NOW - in Timecode Bazaar [original thread]
One for me -- Ceterum censeo reinforcements needs to stop shooting drones.
- by Dirk Fallows - at 2009.10.03 12:35:00
|
5. WTS 6 x 60D GTC @ 585m each - online now for fast service (1 left) - in Timecode Bazaar [original thread]
Thanks! Beware, someone may be trying to hijack your sales. I got a second offer from another account.
- by Dirk Fallows - at 2009.08.22 15:20:00
|
6. WTS 6 x 60D GTC @ 585m each - online now for fast service (1 left) - in Timecode Bazaar [original thread]
One for me please -- Ceterum censeo reinforcements needs to stop shooting drones.
- by Dirk Fallows - at 2009.08.22 15:14:00
|
7. {Changy} NOS-NEUT show up on overview. - in Assembly Hall [original thread]
Absolutely -- Ceterum censeo reinforcements needs to stop shooting drones.
- by Dirk Fallows - at 2008.12.09 21:47:00
|
8. [WTS] 60 day GTC x5 online here now...500M isk each - in Timecode Bazaar [original thread]
Edited by: Dirk Fallows on 24/09/2008 04:05:13 One for me please -- edit: Thanks! -- Ceterum censeo reinforcements needs to stop shooting drones.
- by Dirk Fallows - at 2008.09.24 03:57:00
|
9. EVElopedia, new Dev Blog by Fear - in EVE Information Portal [original thread]
Originally by: CCP Wrangler Originally by: Typhado3 /me trains evelopedia modification to lvl 5 (any changes I make to the wiki are implemented in the game) more seriously whats to stop people or even groups putting incorrect info...
- by Dirk Fallows - at 2008.07.11 19:31:00
|
10. Non-static missions - in Player Features and Ideas Discussion [original thread]
Like it a lot! /signed -- Ceterum censeo reinforcements needs to stop shooting drones.
- by Dirk Fallows - at 2008.06.09 08:07:00
|
11. Contracting damaged items - in Player Features and Ideas Discussion [original thread]
Originally by: sg3s I'm in for this idea, the problem ofcourse would be that people could contract a damaged battleship or say carrier, and it would cost a lot to fix that (unless ofcourse you own the station or use armor/hull reps) but pu...
- by Dirk Fallows - at 2008.06.02 15:25:00
|
12. Billboard Advertising Idea - in EVE General Discussion [original thread]
Edited by: Dirk Fallows on 02/06/2008 15:18:19 I like the idea! How about a chance-based system. Ie, pay whatever you want, but the odds of getting your add displayed is [my advertizing payment]/[total advertizing isk paid for system] For ex...
- by Dirk Fallows - at 2008.06.02 15:18:00
|
13. Fix Bouncers! - in Player Features and Ideas Discussion [original thread]
I find the current version of bouncers much much better as a pseudo sniper-weapon than a close range shotgun simply because zerkers are so fast and efficient at close range I don't really see a point in making another close-range drone. My guess ...
- by Dirk Fallows - at 2008.06.02 15:00:00
|
14. how about a dead space generator mod. - in Player Features and Ideas Discussion [original thread]
Originally by: Guns nButter Originally by: Reggie Stoneloader Anchoring is for camps. Make it a probe for dictors and a script for HICs. qft. signed. /Signed -- Ceterum censeo reinforcements needs to stop shooting drones.
- by Dirk Fallows - at 2008.05.29 11:26:00
|
15. Web falloff/ MWD scram? - in Test Server Feedback [original thread]
Although I like the idea of a web falloff and an increased effect on mwds compared to AB/non-mwd fittings, I personally like the idea of a MWD disruption script on the Heavy 'dictors more ( "how about a dead space generator mod." ) The suggestion...
- by Dirk Fallows - at 2008.05.29 11:23:00
|
16. Boost skill: Energy Emission Systems - in Player Features and Ideas Discussion [original thread]
Originally by: Daedalus DuGalle Maybe change NOS so that whatever the enemy's current cap recharge is, that's how much is stolen? +20% of the recharge so you get 100% of the enemy's recharge at lvl 5. Although I guess a problem is there's ...
- by Dirk Fallows - at 2008.05.28 23:43:00
|
17. New drone item idea! - in Test Server Feedback [original thread]
Originally by: Sekket Drone bay dryer sheets - Tear a sheet off and place it into your drone bay before launching your drones. Prevents static build-up which causes your drones to stick together. Also makes your drones appear softer and fl...
- by Dirk Fallows - at 2008.05.26 08:21:00
|
18. Fuel Pellets - streamlining the fuelling experience - in Player Features and Ideas Discussion [original thread]
Edited by: Dirk Fallows on 25/05/2008 06:51:27 I LOVE the idea. Two things though: Most of the threads complain about the npc items. So I suggest a kind of proto-rod, ie, a rod that you need 1 of per fuel rod, but would only contain the npc...
- by Dirk Fallows - at 2008.05.25 06:50:00
|
19. New Ship Idea: Tender Ships, Logistics ship's sister. - in Player Features and Ideas Discussion [original thread]
You've put a lot of thought into this, and the ships looks really great. I think that the zero or at least very low offence (like the other logistic ships) would be preferable, and that the stealing of ammo is perhaps a bit too overpowering. Imag...
- by Dirk Fallows - at 2008.05.24 21:29:00
|
20. remapping concord - in Player Features and Ideas Discussion [original thread]
Originally by: Crawler if help is called then concord will jump in to save the day. if not then the aggressor should just get a fine for illigaly discharging weapons in a highsec system this will really hurt macro miners And the 0...
- by Dirk Fallows - at 2008.05.24 21:07:00
|
Pages: [1] 2 3 4 |
First page | Previous page | Next page | Last page |